Mentoring designers has taught me as much as it’s taught them. Every conversation, critique, and review becomes a mirror - showing how people think, where they struggle, and wha...
Design leadership is more than managing a team or delivering on deadlines. It’s about building the right culture, enabling creativity within structure, and shaping how design co...
Not long ago, I built a small tool to observe how users interact with my designs. It tracked basic actions - clicks, scroll depth, hover points, and how long people spent on cer...
In one of my past teams, we had a beautiful design system - clean Figma files, neat documentation, and reusable components. Everyone praised it in meetings, but when it came to ow...
I've come across many designers who feel completely drained by their daily work. Every design they create seems to get pulled in different directions by multiple stakeholders, l...
Every designer has had that moment - a review where someone points out a missed interaction, an inconsistent state, or a small accessibility oversight that slipped through. It’s...
I once opened three screens from the same product and felt like I was using three different apps. The colors were slightly off, the buttons behaved differently, and the tone of ...
Icons are more than decoration - they are visual cues that guide users, communicate actions, and create a cohesive look across a product. A well-chosen icon can reduce cognitive...
What if the most revealing part of user behavior is not the click itself, but the moment before and after it? Every little thing a user does like clicking, hovering, or scrollin...
I once joined a design team where my first week felt like detective work. There were scattered files, half-documented processes, and no real introduction to how decisions were m...
A few months ago, I joined a design sync between two product streams - one focused on merchants (B2B) and the other on customers (B2C). Both teams were doing great work, but somet...
I still remember a design review where the product manager, engineer, and I were staring at the same screen - but seeing three different things. I saw layout issues, the PM saw ro...